Report any errors at the forums (link above).
First beta version of Reggie! Next is finally released after a full year of work!.Release Next (Public Beta 1): (November 1st, 2013) New Bitfield editor for Rotating Bullet Bill Launcher.Several new sprite images, and more that have been improved.Prerequisites have changed make sure to download the new ones!.Release Next (Milestone 2 Alpha 1): (July 30, 2014) Added some debug code to help track an elusive bug.Fixed a bug that prevented the Zones dialog from working properly.Release Next (Milestone 2 Alpha 2): (July 31, 2014) The default setting for new entrances is now Non-Enterable.Entrance visualizations have been improved.Now requires TPLLib, which is not included.Release Next (Milestone 2 Alpha 3): (August 5, 2014) Added experimental New Super Mario Bros.Added image previews to sprite, entrance, location, paths and comments lists.Release Next (Milestone 2 Alpha 4): (unreleased) See the license file in the distribution for information. Reggie! is released under the GNU General Public License v3. Texturipper 1.2 - Normatt ( ) & ( ) (included) License
Wii.py - megazig, Xuzz, The Lemon Man, Matt_P, SquidMan, Omega ( ) (included)
Python 3 - Python Software Foundation ( )
2 support is currently experimental, unfinished and buggy. Source code repository for Reggie! Next can be found at: "NeweReggie! (Extension to Reggie! Level Editor)" by Treeki and angelsl.
"Reggie! Level Editor Mod (Newer Sprites) 3.8.1" by Kamek64 and MalStar1000.This release contains many improvements, in addition to code imports from the following Reggie! forks: "Next" version created by RoadrunnerWMC, based on official release 3. 2, created by Treeki, Tempus and RoadrunnerWMC using Python, PyQt and Wii.py. NOTE: THIS IS A VERY UNSTABLE PRERELEASE VERSION! EXPECT CRASHES AND UNFINISHED THINGS!Īdvanced level editor for New Super Mario Bros. Reggie! Level Editor Next The New Super Mario Bros.